Unity Accessibility plugin

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It’s plugin time!
Today the good folks at Unity were so kind as to approve our new accessibility plugin to be released in the Unity Asset Store!

After a lot of work, testing and fine tuning the Unity Accessibility Plugin, or UAP for short, has now been officially released.

What is it?

What is the UAP? The plugin allows you to make your Unity games fully accessible to blind and visually impaired players by ‘making your UI speak’.

Unity is a great engine, but out of the box it does not support any of the screen readers on Android, iOS or Windows, which means that making your game accessible isn’t that easy.

This is where the UAP comes in and does the job for you. Making your UI accessible is super simple and just requires a few clicks.
Don’t believe us? Check out this basic tutorial video <LINK> to see how easy it is.

In a nutshell, here is what the plugin can do:

– Reach visually impaired players!
– Supports Android and iOS
– Works like VoiceOver/TalkBack
– Easy setup with a few clicks!
– Full C# source code!
– UGUI & NGUI compatible!
– Excellent support: Documentation, examples, tutorials!

Accessibility Kingdom

The UAP did already have a successful test run. We made our latests incremental strategy game Crafting Kingdom accessible using the plugin. The feedback from the blind community was great and all the visually impaired players out there helped us to test the plugin thoroughly.

Having the plugin tested by hundreds of blind players was extremely useful and helped us to find and fix a lot of issues and add new features.

So, if you want to make your game accessible, just head over to the Unity Asset Store and check out the plugin.

You can get the plugin here.

A basic tutorial video is right here.

The full documentation can be found here.

And if you want to know what will be added in the future, take a look at the project roadmap.
No post is complete without a few colorful images. So, check out those screenshots!

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